top of page
  • Wix Facebook page
  • Wix Twitter page
  • Wix Google+ page
System Requirements:

Windows XP, Vista or 7 running on Intel or AMD CPU with SSE2-Support;

 Mac OS X 10.6.8 or higher running on a 64-bit Intel-based Mac; 1024 MB free RAM.

 

Supported Operating Systems for CINEMA 4D R14 and BodyPaint 3D R14:

Windows 7 (all variations)Windows 7 64-bit (all variations)Windows Vista (all variations)Windows Vista 64-bit (all variations)Windows 2008 ServerWindows 2008 Server 64-bitWindows XP (Pro / Home) Service Pack 2 & 3Windows XP Pro 64-bitWindows 2003 ServerWindows 2003 Server 64-bitMinimum CPU Requirements CINEMA 4D R14 and BodyPaint 3D R14:Intel Pentium 4Athlon 64Sempron (K8 with SSE2)VIA C7

Cinema 4D R14 Studio

Sculpting:

Organic modeling is made easy with the fully-integrated Sculpting system in CINEMA 4D Studio Release 14 and BodyPaint 3D. Transform any base mesh into virtual clay, shaping it with tools like Pull, Pinch, Smooth, Knife or Scrape. Advanced symmetry tools allow you to mirror a single stroke along multiple axes, and even radially. Finer details can be added using stamps and stencils, and you can apply masks to limit the sculpting to specific regions. You can even organize your sculpt project in a hierarchical layer system and modify mask and strength options for each layer. Directly texture, animate and render your sculpted mesh, or easily bake it to a low-poly mesh with displacement and normal maps.

 

 

Modeling:

Model faster and more accurately with new interactive Workplane modes, dynamic guides and a completely redesigned Snap system. Easily align your workplane to any world axis, the camera or the current selection, then snap to the grid or adjust global coordinates based on the workplane orientation. Draw linear or planar guides directly in the Viewport or snap to dynamic guides generated around each component. You can also easily select objects or components by simply painting over them with the right mouse button pressed.

 

 

Animation:

Accelerate your animation workflow with enhancements to cameras, dynamics and character tools in CINEMA 4D R14. Quickly morph between camera positions and create dynamic camera animations with the Motion Camera system. Gain greater realism and control over dynamics in CINEMA 4D Broadcast and Studio with aerodynamic forces, plastic springs and breaking connectors, as well as enhanced XPresso control over dynamics. Give life to your characters with updated rigs and enhanced capabilities of the Character object.

 

Rendering:

Achieve greater rendering realism and compositing control with CINEMA 4D R14. Simulate wood grain, weathering effects and normal mapping with new shaders. Enjoy faster, more accurate GI calculations with Multiple Importance Sampling and radiosity maps. And you have even more control over your renderings with color grading in the Picture Viewer and as a post effect. Optimize your compositing workflow with the Position Pass.

 

 

Title:

CNEMA 4D R14 offers amazing enhancements to exchanges with key applications such as Adobe Photoshop, Adobe After Effects and Nuke. You can manipulate 3D objects, lights and textures directly in Adobe Photoshop. New options have been added for exchanging your 3D scene with After Effects. A new seamless connection to NUKE has been added that automatically creates your multi-pass composite, through multi-layer OpenEXR support.

 

 

Inteface:

Work faster and more efficiently with numerous enhancements to the workflow and interface in CINEMA 4D R14. You’ll enjoy the more attractive and responsive 3D view with new object highlighting and outlining, and improved OpenGL shadows. Easily access commands and add tags using the new spotlight-style Commander. New composition helpers have been added to arrange your scene based on grids or golden spirals, and you can easily choose the focal distance with the new camera focus picker. Arabic speakers will especially enjoy the CINEMA 4D interface in their native language, including a specially-designed right-to-left layout mode.

bottom of page